Hi guys!
The performance and refactoring I had planned is done! Memory usage is now no longer an issue, the API feels a bit more polished, and I’ve added a new effect! That, and I almost completely rewrote the entire image manipulation interface. Say goodbye to the native J2ME Image, and say hello to the more flexible AbstractImage and SmartImage!
Also, pretty soon I’ll have a tutorial ready to explain what this all means and how you can put together apps/demos of your own.
But for now, as always, feel free to download the demo, demo sources, library and (new!!!) JAVADOC. Play around, test, try to write your own application, tell me what you think!
BTW, the downloadable demo has a FPS counter and a memory monitor.
Um .. .it’s almost 2 AM here, so I’m going to end this post right about now
Thanks for reading this, and thank you for trying out J2ME ARMY KNIFE .
Have a great day,
Ovidiu